Application for a iOS (iPad, iPhone, iPod) and then sold on the AppStore you should do to be successful.
What should be the priority.
1. Familiar with what needs to be done.
2. Time to use the equipment.
3. Application to all applications.
4. Number of Application still active.
5. Why not use some of the Application.
Selection of programming.
1. Official SDK (recommended).
- Use Object C.
- Using XCode is an IDE for development.
- A simple tool to use.
- Support for new capabilities. Of the device quickly.
- There are restrictions on its use with other Platform.
2. 3rd Party.
- A tool that is used depends on the 3rd Party as the Flash, Lua, C #.
- Featuring a matter of doing the Platform.
- Had to wait a certain period of time than a new device to use Feature will focus on all Platform Feature shared before.
Way to do it.
1. Do.
2. Hire someone else to do.
Application developers get started early.
Application made to be used first. Procedures are as follows.
The application from AppStore for analysis to find the answer to our Application developers use to solve common problems.
Further instructions.
Ideas that happen today if we do not have someone else do it tomorrow. Application to be popular. Application that is mostly free, so it should find other ways to earn money for ads instead of down. Or a group of stakeholders to reach our customers. What killed new retail is $ 0.99, because people will not buy it. It was small, it is not new. Application Function that should have been the focus of the first 3 characters is Fun is fun or it can be done, then it will be here (Money) itself.
The competition will be sorted as follows.
Economic of Creativity (thinking differently. To solve the problem). Economic of Speed (soon to be completed). Economic of Scale (number of users that much. The sale price was not).
The reason is that the App is not ranked in the AppStore.
Not Review of applications. I have the Update Version. Major Update to be released no new Feature
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